AI Insights · Timothy · January 2022
Top 5 Sports Games on iOS in South Africa Q4 2021
Discover the performance trends of the top 5 sports games on iOS in South Africa during Q4 2021, including insights on downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 sports games on iOS in South Africa showcased varied performance in terms of downloads, revenue, and active users. Here's a detailed look at how each game fared, based on data from Sensor Tower.
Fishing Clash: Sport Simulator from Ten Square Games S.A. saw significant fluctuations in weekly revenue, peaking at around $7.8K during the week of December 6. Downloads remained relatively stable with slight increases, reaching a high of 91 in the week of November 22. Active users fluctuated moderately, starting at 4.4K in late September and ending at 3.8K by the end of December.
Golf Clash - Golfing Simulator by Electronic Arts experienced a notable spike in weekly revenue, peaking at approximately $5.5K in the week of December 20. Weekly downloads varied, with the highest being 114 in the week of October 4. Active user numbers showed a downward trend from 221 in late September to 136 by the end of December.
8 Ball Pool™ by Miniclip.com maintained consistent weekly revenue, with a peak of about $2.9K in the final week of December. Downloads saw a significant increase towards the end of the quarter, reaching 2.6K in the last week of December. Active users remained robust, starting at 90.7K in late September and rising to 99.3K by the end of December.
Dream League Soccer 2024 from First Touch Games Ltd. showed varied revenue trends, with a high of around $3.1K in the week of October 25. Downloads and active users showed a general upward trend, with downloads peaking at 1.6K in the week of December 20, and active users reaching 14.1K in the same period.
EA SPORTS FC™ Mobile Soccer by Electronic Arts had a revenue peak of about $1.6K in the week of October 4. Downloads saw a significant increase towards the end of the quarter, peaking at 2.1K in the last week of December. Active users increased moderately, starting at 9.4K in late September and reaching 9.1K by the end of December.
For more detailed insights and data on app performance, visit Sensor Tower.